This is largely meant to help improve iteration times for people who are building and modding content. It runs directly off tag files instead of cache files. Lastly, Standalone is basically a development build of the game itself. With Tool, modders can perform all the tasks related to importing source content into tag files or even to building map files. This program allows you to populate data related to the level itself including things such as weapon placement, AI squads, and more. On the other hand, Sapien is the world or level editor for the game. There are tags for AI, bipeds, textures (aka, bitmaps), and more. These modding tools for Halo: Combat Evolved feature Guerilla, Sapien, Tool and Standalone.įirstly, Guerilla is a program that allows you to edit the values of game content, which are files collectively called tags. And yes, you can use them even if you don’t own Halo: The Master Chief Collection. What’s really cool here is that everyone can gain access to these mod tools. As promised, 343 Industries has released the official modding tools for Halo: Combat Evolved.
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